Monday 25 June 2012

It's been a while, how are you?

So, I know it's been a while since I updated my blog but I'm going to continue using over summer and beyond.  Talking of "beyond", I'm very pleased to say that I was offered an unconditional place on GCU's master's course entitled "3D For Virtual Environments" which I greatly accepted, which means I'll be down in Glasgow towards the end of August and I'm looking forward to it - I have a lot of old school friends down there and will even be sharing a flat with one of them!

Something else which is exciting is that I'll be going to America in a week for 12 days to stay with my Cousin, her Husband and their Daughter which I'm looking forward to.  My Cousin works for Disney and introduced me very kindly (via email) to two people who work there in the games department (who are also exceptionally kind for taking time to talk with me) and I've been talking to them for a while now and maybe I'll even get the opportunity to meet them when I go over!

If you've read through some of my other blog posts then you'll know that I want to be a Rigger or Technical Director, I knew this would involve a certain amount of scripting so at the moment I'm dedicating around five hours a day trying to lean MAXScript which is the native scripting language in 3ds Max which what I'll be using at uni down in Glasgow.  One of the people I've been talking to at Disney is a Rigger and he's been telling me a bit about Python in Maya which he uses at work; I quite like Maya, although I'm much more familiar in Max, and I realise that it's the primary software for the vast majority of companies that produce films and cinematics for games, but not just that it's also becoming more popular for creating game content so it's something that I'm definitely go learn to use it along with MEL and Python.

At the start of the summer, just like last year, I sent out many CV's with covering letters to companies all over Scotland and followed them up with calls and emails, but still no luck.  However, I called Axis Animation in Glasgow (who produced the award winning opening cinematic for Dead Island) it was Sunday and, to be honest, I wasn't really expecting anyone to be in.  But to my surprise there was one person in, a Senior Producer, who was very pleasant and who I talked to for several minutes and she mentioned that they were moving to a larger premise in the near future and would be hiring some more staff and that I'd be in a good position after the course at GCU to get a job with them!

Anyway, that's a brief round up of the 3D related stuff I've been involved in recently.  A lot of exciting things happening in the near future and I'll be sure to keep you posted.

-Harry